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The North Wind tile
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Tile encyclopedia · Winds

North Wind

北ペー · pei

北, north, in a flowing brush hand. Pei comes from Chinese běi; the Japanese word is kita.

Group
Winds 風牌 kazehai
Type
Honor · wind
Notation
4z
In the set
4
Unicode
U+1F003

Did you know

  • In a four-player game North is the least useful wind. It is never the round wind (even an overtime game stops after the West round), so it is only ever a value tile for the North seat.
  • In three-player mahjong there is no North seat, and North tiles are usually set aside as bonus dora (nukidora).1
  • Written in a cursive hand like this one, 北 looks a lot like 此, and some Taiwanese players call it 此風.2
  • As the dora indicator it wraps around: face up on the dead wall it makes the East wind dora.

At the table

  • Honors never make sequences. North wind can only be used in a pair, a triplet or a kan, so a lone one is often the first tile out of a hand.
  • It is dora when West wind is the dora indicator. Turned up as the indicator itself, it makes East wind dora.

Yaku it can help

Where the winds come from

The four winds are the four points of the compass, and each player sits at one. East is the dealer; the seats run East, South, West, North in turn order, and the round wind moves from East to South as the game goes on. A triplet of your seat wind or the round wind is a yaku.

In Chinese the winds together are 四喜牌, the "four joyous tiles", which is where the yakuman names shousuushii (小四喜, little four joys) and daisuushii (大四喜, big four joys) come from. Japanese players read the winds the Chinese way: ton, nan, shaa, pei.3

The four winds

Sources

  1. ドラ (麻雀), Wikipedia (Japanese) Japanese
  2. 麻雀牌, Wikipedia (Chinese) Chinese
  3. Mahjong tiles, Wikipedia

Play with it

Every tile in Mahjong Sushi is carved and lit in 3D like this one. Hover the north wind at the table for its name and value.

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