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The West Wind tile
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Tile encyclopedia · Winds

West Wind

西シャー · shaa

西, west. Shaa comes from Chinese xī; the Japanese word is nishi.

Group
Winds 風牌 kazehai
Type
Honor · wind
Notation
3z
In the set
4
Unicode
U+1F002

Did you know

  • A West round is rare: in Mahjong Soul rules it is only played when nobody has 30,000 points at the end of the South round, and it ends as soon as someone does. See the rules.
  • Turn order runs counterclockwise round the table, so West sits across from East, and the seats are a mirror image of a map's compass.
  • Chinese players call it 皮包, the handbag, for its shape.1

At the table

  • Honors never make sequences. West wind can only be used in a pair, a triplet or a kan, so a lone one is often the first tile out of a hand.
  • It is dora when South wind is the dora indicator. Turned up as the indicator itself, it makes North wind dora.

Yaku it can help

Where the winds come from

The four winds are the four points of the compass, and each player sits at one. East is the dealer; the seats run East, South, West, North in turn order, and the round wind moves from East to South as the game goes on. A triplet of your seat wind or the round wind is a yaku.

In Chinese the winds together are 四喜牌, the "four joyous tiles", which is where the yakuman names shousuushii (小四喜, little four joys) and daisuushii (大四喜, big four joys) come from. Japanese players read the winds the Chinese way: ton, nan, shaa, pei.2

The four winds

Sources

  1. 麻雀牌, Wikipedia (Chinese) Chinese
  2. Mahjong tiles, Wikipedia

Play with it

Every tile in Mahjong Sushi is carved and lit in 3D like this one. Hover the west wind at the table for its name and value.

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